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The MOBA Experiment, Part I: Awesomenauts

I’m not a particular fan of MOBA games. I’ve tried at different points in time: League of Legends, Dota 2, and Guardians of Middle-Earth, neither have really grabbed me. So when about a year ago I got into Awesomenauts, which I have from a bundle, I did not expect to get grabbed by it as well. By the time of writing this post I have more than 250 hours in the game.

This made me wonder: is it just a game-specific thing, i.e. I happened to like Awesomenauts but not other MOBA games, or did Awesomenauts act as a better entrance point for the genre? So if I replay other MOBA titles, will I find more enjoyment in them? This has interested me also because I have never really experienced a situation where I didn’t really like any game I tried of a particular genre, and then a game made me appreciate those more. And yet we as developers tend to talk a lot about that – creating games that could act as entry points for titles of a similar kind.

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