Setting Out to Create a New Game
Since I graduated from VFS, my usual day schedule mostly consisted of: a) searching for open job positions and sending out resumes; b) playing games; c) experimenting with different tools (but nothing concrete). And while the schedule still will have those three things in it for a while, today I woke up with a thought, ‘It is time to make a game!’ There was only one question: what game? It had to be in scope, I don’t want to start making the ‘Game of the Century’ right now… And then I remembered the back side of my business card, which has a very cool depiction of a warrior fighting a dragon.
Every time I look at that picture, I’m thinking to myself, ‘It would be cool to actually play this…’ And it’s settled. I’m going to make a game based on a business card picture which originally was created just to look cool. I did a quick mock-up of what the game would look like (the dragon would, of course, be a boss). The game is developed in Unity, I’m already working on a prototype to get a feel of how it would play.
So… that’s it for this post. It is more of an announcement to keep me motivated and busy. If you’re interested, keep a lookout for updates! And for the moment, I’ll let your imagination run wild on how this action/platformer could play out… If you have any ideas you’d like to share – feel free to post them in the comments!