Recently in a new PS+ free games update I saw a game that I didn’t know anything about, called Azkend 2. As it turns out, it’s a match-3 game (with a mix of hidden object to it), and I’ve got to say… if we want the match-3 genre to become popular on consoles, as it is on PCs and mobile, we need to fully rethink and repurpose match-3 mechanics there.
I’ve worked on match-3 games for almost 2 years, so I hope I’ve learned enough to say that the most important part of any game of the genre, and why it’s so popular, is that it just feels good to play. And I’m not talking about animations and effects and chain reaction mechanics, although it certainly is a part of enjoyment (and of course good level design plays a huge part as well). I’m talking about how it feels good just to do the basic actions of the game. Sluggish controls are the main reason I disliked Azkend 2, no amount of effects or pretty graphics or level design quality would have saved that, and I have a feeling that had I played it on a tablet or PC (the game is released on both), I’d have more enjoyment out of the game.