Evil Islands is a Russian tactical RPG released way back in the year 2000. … Well, gee, I feel old now. As I’ve written in my last post, it has inspired my venture into the Game Design territory, and I want to talk a little bit more about it.
Reus is what I’d call a mix between Populous and Settlers, two of my favorite strategy game series. Your goal is to create an economy eco-system (the Settlers part), but indirectly, by shaping the planet and placing and transmuting different environments and resources (the Populous part). And it’s simply a delight to play.